Python Challenge!

Learn to program fast in 155 challenges, 54 examples and 85 pages

Learn to program fast in 155 challenges, 54 examples and 85 pages

This book is a gamified approach to learning Python, aimed at everyone, including those currently at GCSE and KS3 level, with complete coverage of the GCSE programming requirements. 

There’s no substitute for practice when it comes to learning a new skill! 

Python syntax is simple to learn, but becoming an expert in writing programs to solve different kinds of problems takes a bit longer. That’s why this book has a short explanation of each new statement or technique, followed by one or more examples and then loads of practice challenges.

  Helpful programming tips
Coded solutions with answers given in the back of the book
    Starred challenges – Partially written programs for you to complete

Some of the challenges will take you only a minute or two, using the Python Interactive window to try out new statements and get immediate results. As you get further into the book, you will be challenged to write programs to perform different kinds of tasks - for example to find the results of a calculation, write a program for a simplified cash machine, sort a list of items into alphabetical order, or to record data in a text file to be read, formatted, and printed.

The programming solutions to some challenges have been helpfully simplified for an inexperienced programmer to modify rather than to write from scratch. This builds your confidence in problem-solving. That’s why 35 challenges consist of partially written programs for you to complete.

 

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96 pages 24.6 × 18.9 × 0.7 cm ISBN 9781910523353 Published April 2021

  • Just received my copy in the post! It looks even better in the flesh - thank you!

    Amanda Moffat Department of Design and Technology
    Alderman Peel High School

  • The graphics are excellent which will help the students understand the links between different aspects of computer hardware.  I particularly like the example answers which clearly illustrate where marks can be achieved.

    Ms Penny Cox Head of Computer Science
    Francis Combe Academy

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